Templar

Templars are the masters of the art of tactics. They are essentially religious warriors who follow and report to a higher power. Templars have a combination of warrior and clerical powers, though not as specialized in either aspect. They can lead the largest groups through their leadership abilities and they can improve a groups effectiveness in dealing damage in a melee through their greater battle tactics. Also, they are capable of protecting and guarding a single individual from being targeted in combat.

Prime Requisites: Strength, Wisdom

Templar Skills:
[12] Parry
[
15] Rescue
[
18] Pommel
[
25] Leadership (*)
[
29] Guard (*)
[
33] Armor Penetration
[
40] Enhanced Damage
[
45] Shield Block
[
50] Righteousness (*)
[
53] Grapple (*)
[
58] Tactics of War (*)
[
73] Shield Rush(*)
[
76] Mastery of Concussion Weapons

Templar Spells:
[15] (*) Prayer (*)
[
21] (*) Holy Ward/Unholy Ward
[
23] (A) Barrier
[
25] (F) Turn Undead
[
35] (*) Dispel Good/Dispel Evil
[
37] (E) Lay on Hands (*)
[
42] (A) Call to Arms (*)
[
70] (A) Summon (*)
(
*) Means any mana color can be used.
(
*) Means this is unique to this profession.

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