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Templar
Templars are the masters of the art of tactics.
They are essentially religious warriors who follow and report to a
higher power. Templars have a combination of warrior and clerical
powers, though not as specialized in either aspect. They can lead the
largest groups through their leadership abilities and they can improve
a groups effectiveness in dealing damage in a melee through their
greater battle tactics. Also, they are capable of protecting and
guarding a single individual from being targeted in combat.
Prime Requisites:
Strength, Wisdom
Templar Skills:
[12] Parry
[15] Rescue
[18] Pommel
[25] Leadership (*)
[29] Guard (*)
[33] Armor Penetration
[40] Enhanced Damage
[45] Shield Block
[50] Righteousness (*)
[53] Grapple (*)
[58] Tactics of War (*)
[73] Shield Rush(*)
[76] Mastery of Concussion Weapons
Templar Spells:
[15] (*)
Prayer (*)
[21] (*) Holy
Ward/Unholy Ward
[23] (A)
Barrier
[25] (F) Turn
Undead
[35] (*)
Dispel Good/Dispel Evil
[37] (E) Lay
on Hands (*)
[42] (A)
Call to Arms (*)
[70] (A)
Summon (*)
(*) Means any mana color can be
used.
(*) Means this is unique to this
profession.
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