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Professions
Welcome to the Professions
page! Select any of the professions listed above to read more about
them and what skills they get.
Please note, in an effort to
make Everwar more newbie-friendly, not all professions are available to
choose from during character creation. By making only four basic
professions available (Warrior, Thief, Sorcerer and Cleric) players new
to Everwar, and mudding in general, will be in the best position to
learn about the mud. Players are, of course, welcome to switch
professions at any point after character creation.
Skills and Spells
Available to all professions
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Skills available to all professions: (UPDATING SOON!)
[01]
Concussion Weapons
[01] Piercing Weapons
[01] Polearm Weapons
[01] Slashing Weapons
[01] Whipping Weapons
[03] Searching
[05] Swim
[09] Butcher
[12] Riding
[16] Investigation
[19] Awareness
[20] Tracking
[24] Extraction
[25] Tinker
[25] Second Attack
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Spells available to all professions:
[01] (F) Magic
Missile
[02] (*)
Create Light
[03] (W) Chill
Touch
[05] (F)
Burning Hands
[06] (A)
Protection
[07] (A) Dust
Devil
[07] (E) Heal
Light
[08] (*)
Create Food
[09] (E)
Neutralize Poison
[10] (*) Lift
Curse
[10] (W) Poison
[11] (E) Cure
Blindness
[12] (E)
Insect Swarm
[13] (W) Acid
Arrow
[14] (W) Weaken
[15] (*)
Remove Plague
[15] (A)
Lightning
[15] (W)
Underwater Breath
[16] (F) Flame
Ray
[17] (E) Heal
Serious
[18] (*) Word
of Recall
[19] (F)
Infravision
[20] (F)
Detect Hidden
[21] (W) Cone
of Cold
[21] (E)
Detect Magic
[22] (W)
Refresh
[24] (F)
Blindness
[24] (A) Curse
[25] (A) Vortex
[28] (A) Mana
Shield
[31] (F)
Detect Invisibility
[32] (A)
Levitation
[35] (W) Plague
[43] (F) Lava
Protection
[48] (*)
Astral Protection
(*) Means any mana color can be
used.
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