Cleric

Clerics are the masters of the arts of healing and protection. They can heal others quicker and better than any other profession, and they can soften opponents' blows through the sanctuary and stone skin spells. They can cast spells that harm creatures and players of an opposing alignment, and they can deal out large amounts of damage to undead creatures, particularly undead players.

Prime Requisite: Wisdom

Cleric Skills:
[15] Concentration
[
32] Meditation

Cleric Spells:
[21] (*) Holy Ward/Unholy Ward
[
23] (A) Barrier
[
25] (F) Turn Undead
[
27] (E) Heal Critical (*)
[
30] (F) Flamestrike (*)
[
35] (*) Dispel Good/Dispel Evil
[
37] (W) Bless (*)
[
38] (E) Stone Skin (*)
[
41] (E) Healing (*)
[
45] (W) Sanctuary (*)
[
49] (W) Divine Favor (*)
[
56] (E) Entropy Shield (*)
[
60] (E) Divine Intervention (*)
[
62] (W) Mass Refresh (*)
[
66] (E) Mass Healing (*)
[
68] (W) Holy Light/Infernal Darkness (*)
(
*) Means any mana color can be used.
(
*) Means this is unique to this profession.

Portrait

 
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